MITANI Jun

Researcher's full information

Articles
  • A CAD system for diagramming origami with a prediction of folding processes
    Naoya Tsuruta; Jun Mitani; Yoshihiro Kanamori; Yukio Fukui
    The 5th International Conference on Origami in Science, Mathematics and Education, 2010-01
  • A design method for axial symmetrical curved origami with triangular prism protrusions
    Jun Mitani
    The 5th International Conference on Origami in Science, Mathematics and Education, 2010-01
  • A Sketching Interface for Sitting-Pose Design
    Juncong Lin; Takeo Igarashi; Jun Mitani; Greg Saul
    Eurographics Symposium on Sketch-based Interfaces and Modeling, 2010-01
  • Designing Custommade Metallophone with Concurrent Eigenanalysis
    Nobuyuki Umetani; Jun Mitani; Takeo Igarashi; Kenshi Tak...
    the Proceedings of NIME 2010: New Interfaces for Musical Expression, 2010-01
  • SketchChair: An All-in-one Chair Design System for End-users
    Greg Saul; Manfred Lau; Jun Mitani; and Takeo Igarashi
    Embedded and Embodied Interaction (TEI2011), 2011-01
  • Interactive Design of Planar Curved Folding by Reflection
    Jun Mitani; Takeo Igarashi
    Pacific Conference on Computer Graphics and Applications/p.77-81, 2011-01
  • An Image-based Hair Styling System Using Layered Texture Pieces
    Hiroki Watanabe; Yoshihiro Kanamori; Jun Mitani; Yukio F...
    Pacific Conference on Computer Graphics and Applications, 2011-01
  • A Method for Designing Crease Patterns for Flat-Foldable Origami with Numerical Optimization
    Jun Mitani
    Journal for Geometry and Graphics/15(2)/p.195-201, 2011-01
  • Situated Modeling: A Shape-Stamping Interface with Tangible Primitives
    Manfred Lau; Masaki Hirose; Akira Ohgawara; Jun Mitani; T...
    The 6th International Conference on tangible, embedded and embodied interaction, 2012-01
  • DressUp:A 3D Interface for Clothing Design with a Physical Mannequin
    Amy Wibowo; Daisuke Sakamoto; Jun Mitani; Takeo Igarashi
    The 6th International Conference on tangible, embedded and embodied interaction, 2012-01
  • A 3D Shape Retrieval Method based on Continuous Spherical Wavelet Transform
    Zhenbao Liu; Jun Mitani; Yukio Fukui; Seiichi Nishihara
    Proc. IASTED Int'l Conf. on Computer Graphics and Imaging 2007/p.1-6, 2007-02
  • Modeling and animation of 3D Origami using spring-mass simulation
    Yosuke Furuta; Jun Mitani; Yukio Fukui
    NICOGRAPH International 2008/p.1-6, 2008-05
  • A Rendering Method for 3D Origami Models using Face Overlapping Relations
    Yohsuke Furuta; Jun Mitani; Yukio Fukui
    Lecture Note in Computer Science/5531/p.193-202, 2009-01
  • A Film Balloon Design System Integrated with Shell Element Simulation
    Yohsuke Furuta; Nobuyuki Umetani; Jun Mitani; Takeo Igar...
    EUROGRAPHICS 2010/p.3-7, 2010-05
  • A 3D Shape Classifier with Neural Network Supervision
    Zhenbao Liu; Jun Mitani; Yukio Fukui; and Seiichi Nishihara
    International Journal of Computer Applications in Technology/38(1-3)/p.134-143, 2010-05
  • Kinetic Art Design System Comprising Rigid Body Simulation
    Yohsuke FURUTA; Jun MITANI; Takeo IGARASHI; Yukio FUKUI
    Computer-Aided Design and Applications/7(4)/p.533-546, 2010-01
  • Shape alignment and shape orientation analysis-based 3D shape retrieval system
    Zhenbao Liu; Zhongsheng Wang; Cunbao Ma; Chao Zhang; Jun ...
    Multimedia Systems/16(4/5)/p.319-333, 2010-01
  • An Interactive Design System for Sphericon-based Geometric Toys using Conical Voxels
    Masaki Hirose; Jun Mitani; Yoshihiro Kanamori; and Yukio...
    Proc. of 11th International Symposium on Smart Graphics/p.37-47, 2011-01
  • A Proposal of a Calculation Tool for Filtration Performance of Dutch Weave
    小林 嵩史; 三谷 純; 石川 幸男
    TRANSACTIONS OF THE JAPAN SOCIETY OF MECHANICAL ENGINEERS Series A/78(786)/pp.179-189, 2012-01
  • Beady: Interactive Beadwork Design and Construction
    Igarashi Yuki; Igarashi Takeo; Mitani Jun
    ACM TRANSACTIONS ON GRAPHICS/31(4), 2012-07
  • An Image-based Virtual Fitting System with Image Warping and Color Correction
    廣瀬 真輝; 山田 裕貴; 三谷 純; 金森 由博; 福井 幸男
    IPSJ SIG Notes/2012(11)/pp.1-8, 2012-11
  • An Image-based Virtual Fitting System with Image Warping and Color Correction
    廣瀬 真輝; 山田 裕貴; 三谷 純; 金森 由博; 福井 幸男
    IPSJ SIG Notes. CVIM/2012(11)/pp.1-8, 2012-11
  • A Sketching Interface for Sitting Pose Design in the Virtual Environment
    Lin Juncong; Igarashi Takeo; Mitani Jun; Liao Minghong; H...
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS/18(11)/pp.1979-1991, 2012-11
  • System for Creating Colored Dissection Puzzles
    山本 陽平; 三谷 純; 福井 幸男; 金森 由博
    ITE Technical Report/36(16)/pp.13-16, 2012-03
  • Relighting by Kinect
    山田 裕貴; 金森 由博; 福井 幸男; 三谷 純
    ITE Technical Report/36(16)/pp.47-50, 2012-03
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