HOSHINO Junichi

Researcher's full information

Articles
  • J-058 Question Dialog Formation Based on the Memory for the Multi Player Game
    生野 剛; 野間田 佑也; 星野 准一
    情報科学技術フォーラム一般講演論文集/4(3)/pp.315-318, 2005-08
  • Current Status and Trends of Video Games (Software Chapter)
    中野 敦; 田中 彰人; 星野 准一
    The Journal of the Institute of Image Electronics Engineers of Japan/34(6)/pp.800-805, 2005-11
  • Mounting and Application of Soap Bubble Display Method
    中村 正宏; 稲葉 剛; 玉置 淳; 星野 准一; 白鳥 和人
    IPSJ SIG technical reports/2005(125)/pp.33-40, 2005-12
  • Generating Emotional Utterance of the Virtual Adversary Player
    塩入 健太; 星野 准一
    IPSJ SIG technical reports/2005(125)/pp.63-70, 2005-12
  • Creating Delightful Lessons in Second Language Teaching
    原田 真由美; 星野 准一
    IPSJ SIG technical reports/2006(24)/pp.73-77, 2006-03
  • Task-based Second Language Learning System
    原田 真由美; 星野 准一
    IPSJ SIG technical reports/2006(24)/pp.79-85, 2006-03
  • Approach to Interactive Cinema System(Entertainment)
    森 博志; 星野 准一
    The journal of the Institute of Image Information and Television Engineers/60(4)/pp.502-504, 2006-04
  • Emotional Behavior Synthesis for Communicative Characters
    服部 裕介; 中野 敦; 星野 准一
    IPSJ SIG technical reports/2006(39)/pp.1-8, 2006-05
  • Basic of Storytelling for Games
    星野 准一
    Imaging & visual computing. The Journal of the Institute of Image Electronics Engineers of Japan/35(5)/pp.603-606, 2006-09
  • Social Application of Game : Exertainment
    益子 宗; 星野 准一
    The Journal of the Institute of Image Electronics Engineers of Japan/35(6)/pp.921-925, 2006-11
  • Entertainment Computing(1001 SIG Nights)
    星野 准一
    Journal of Information Processing Society of Japan/47(12)/pp.1380-1381, 2006-12
  • GraphicalRecipes : Visualization Interface for Information Exploration of Recipes
    野間田 佑也; 星野 准一
    Human Interface. Correspondences on human interface/9(1)/pp.61-66, 2007-02
  • Building Contextual Game System Using Environment Sensitive Story Control Technique
    白鳥 和人; 長谷 将生; 星野 准一
    IPSJ SIG technical reports/2007(18)/pp.17-23, 2007-03
  • Episode Connection Mechanism for Emergent Story Generation
    河村 仁; 三浦 枝里子; 中野 敦; 星野 准一
    IPSJ SIG technical reports/2007(18)/pp.25-32, 2007-03
  • Heart Rate Control method for Fitness games
    益子 宗; 星野 准一
    IPSJ SIG technical reports/2007(18)/pp.41-48, 2007-03
  • Imitating the Behavior of Human Players in Action Games
    服部 裕介; 田中 彰人; 星野 准一
    情報処理学会研究報告. GI, [ゲーム情報学]/2007(20)/pp.1-8, 2007-03
  • Negotiations of Meaning model on Task-based foreign language learning game system
    白鳥 和人; 張 磊; 星野 准一
    IPSJ SIG technical reports/2007(37)/pp.1-8, 2007-05
  • Visualization Interface for Information Exploration and Observation of News
    野間田 佑也; 星野 准一
    IPSJ SIG technical reports/2007(37)/pp.53-57, 2007-05
  • Negotiations of Meaning model on Task-based foreign language learning game system
    白鳥 和人; 張 磊; 星野 准一
    IPSJ SIG Notes/2007(37)/pp.1-8, 2007-05
  • Visualization Interface for Information Exploration and Observation of News
    野間田 佑也; 星野 准一
    IPSJ SIG Notes/2007(37)/pp.53-57, 2007-05
  • Computer Graphics for Creating Fun
    星野 准一
    IPSJ SIG Notes/2007(70)/pp.25-28, 2007-07
  • The Everyday Entertainment by Talking Furniture
    長谷 将生; 塩入 健太; 星野 准一
    IPSJ SIG Notes/2007(94)/pp.41-46, 2007-09
  • Utterance Generation of Non-Player Characters based on the Virtual Memory
    濱名 克季; 生野 剛; 星野 准一
    IPSJ SIG Notes/2007(94)/pp.47-52, 2007-09
  • Utterance and small talk model between characters by using Web information
    斉藤 哲也; 広田 健一; 星野 准一
    IPSJ SIG Notes/2007(94)/pp.53-58, 2007-09
  • Talk Generation On Task-based Foreign Language Learning Game System
    白鳥 和人; 張 磊; 星野 准一
    IPSJ SIG Notes/2007(94)/pp.99-106, 2007-09
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