HOSHINO Junichi
- Articles
- J-058 Question Dialog Formation Based on the Memory for the Multi Player Game
生野 剛; 野間田 佑也; 星野 准一
情報科学技術フォーラム一般講演論文集/4(3)/pp.315-318, 2005-08 - Current Status and Trends of Video Games (Software Chapter)
中野 敦; 田中 彰人; 星野 准一
The Journal of the Institute of Image Electronics Engineers of Japan/34(6)/pp.800-805, 2005-11 - Mounting and Application of Soap Bubble Display Method
中村 正宏; 稲葉 剛; 玉置 淳; 星野 准一; 白鳥 和人
IPSJ SIG technical reports/2005(125)/pp.33-40, 2005-12 - Generating Emotional Utterance of the Virtual Adversary Player
塩入 健太; 星野 准一
IPSJ SIG technical reports/2005(125)/pp.63-70, 2005-12 - Creating Delightful Lessons in Second Language Teaching
原田 真由美; 星野 准一
IPSJ SIG technical reports/2006(24)/pp.73-77, 2006-03 - Task-based Second Language Learning System
原田 真由美; 星野 准一
IPSJ SIG technical reports/2006(24)/pp.79-85, 2006-03 - Approach to Interactive Cinema System(Entertainment)
森 博志; 星野 准一
The journal of the Institute of Image Information and Television Engineers/60(4)/pp.502-504, 2006-04 - Emotional Behavior Synthesis for Communicative Characters
服部 裕介; 中野 敦; 星野 准一
IPSJ SIG technical reports/2006(39)/pp.1-8, 2006-05 - Basic of Storytelling for Games
星野 准一
Imaging & visual computing. The Journal of the Institute of Image Electronics Engineers of Japan/35(5)/pp.603-606, 2006-09 - Social Application of Game : Exertainment
益子 宗; 星野 准一
The Journal of the Institute of Image Electronics Engineers of Japan/35(6)/pp.921-925, 2006-11 - Entertainment Computing(1001 SIG Nights)
星野 准一
Journal of Information Processing Society of Japan/47(12)/pp.1380-1381, 2006-12 - GraphicalRecipes : Visualization Interface for Information Exploration of Recipes
野間田 佑也; 星野 准一
Human Interface. Correspondences on human interface/9(1)/pp.61-66, 2007-02 - Building Contextual Game System Using Environment Sensitive Story Control Technique
白鳥 和人; 長谷 将生; 星野 准一
IPSJ SIG technical reports/2007(18)/pp.17-23, 2007-03 - Episode Connection Mechanism for Emergent Story Generation
河村 仁; 三浦 枝里子; 中野 敦; 星野 准一
IPSJ SIG technical reports/2007(18)/pp.25-32, 2007-03 - Heart Rate Control method for Fitness games
益子 宗; 星野 准一
IPSJ SIG technical reports/2007(18)/pp.41-48, 2007-03 - Imitating the Behavior of Human Players in Action Games
服部 裕介; 田中 彰人; 星野 准一
情報処理学会研究報告. GI, [ゲーム情報学]/2007(20)/pp.1-8, 2007-03 - Negotiations of Meaning model on Task-based foreign language learning game system
白鳥 和人; 張 磊; 星野 准一
IPSJ SIG technical reports/2007(37)/pp.1-8, 2007-05 - Visualization Interface for Information Exploration and Observation of News
野間田 佑也; 星野 准一
IPSJ SIG technical reports/2007(37)/pp.53-57, 2007-05 - Negotiations of Meaning model on Task-based foreign language learning game system
白鳥 和人; 張 磊; 星野 准一
IPSJ SIG Notes/2007(37)/pp.1-8, 2007-05 - Visualization Interface for Information Exploration and Observation of News
野間田 佑也; 星野 准一
IPSJ SIG Notes/2007(37)/pp.53-57, 2007-05 - Computer Graphics for Creating Fun
星野 准一
IPSJ SIG Notes/2007(70)/pp.25-28, 2007-07 - The Everyday Entertainment by Talking Furniture
長谷 将生; 塩入 健太; 星野 准一
IPSJ SIG Notes/2007(94)/pp.41-46, 2007-09 - Utterance Generation of Non-Player Characters based on the Virtual Memory
濱名 克季; 生野 剛; 星野 准一
IPSJ SIG Notes/2007(94)/pp.47-52, 2007-09 - Utterance and small talk model between characters by using Web information
斉藤 哲也; 広田 健一; 星野 准一
IPSJ SIG Notes/2007(94)/pp.53-58, 2007-09 - Talk Generation On Task-based Foreign Language Learning Game System
白鳥 和人; 張 磊; 星野 准一
IPSJ SIG Notes/2007(94)/pp.99-106, 2007-09 - more...
- J-058 Question Dialog Formation Based on the Memory for the Multi Player Game