SHIZUKI Buntarou

Researcher's full information

Conference, etc.
  • Tesla Blocks: Magnetism-Based Tangible 3D Modeling System using Block-Shaped Objects
    Ikegawa Koshi; Shizuki Buntarou
    the 30th Australian Conference on Computer-Human Interaction (OzCHI '18)/2018-12-04--2018-12-07
  • Dwell Time Reduction Technique using Fitts' Law for Gaze-Based Target Acquisition
    Isomoto Toshiya; Ando Toshiyuki; Shizuki Buntarou; Takaha...
    ACM Symposium on Eye Tracking Research and Applications 2018 (ETRA ’18)/2018-06-14--2018-06-17
  • Investigating Effects of Users’ Background in Analyzing Long-Term Images from a Stationary Camera
    Ikegawa Koshi; Ishii Akira; Okamura Kazunori; Shizuki Bu...
    20th International Conference on Human-Computer Interaction (HCI International 2018)/2018-07--2018-07
  • Touch Sensing on the Forearm Using the Electrical Impedance Method
    Suzuki Yutaro; Sekimori Kodai; Shizuki Buntarou; Takahash...
    2019 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)/2019-03-11--2019-03-15
  • Press & Tilt: One-handed Text Selection and Command Execution on Smartphone
    Ando Toshiyuki; Isomoto Toshiya; Shizuki Buntarou; Takaha...
    the 30th Australian Conference on Computer-Human Interaction (OzCHI '18)/2018-12-04--2018-12-07
  • Touch Interface Design System in Multilayered Urushi Circuit
    Nakamura Takuto; Ikegawa Koshi; Tsuchikiri Shogo; Saito ...
    the 2019 ACM CHI symposia on ASIAN CHI SYMPOSIUM/2019-05-05--2019-05-05
  • A Development of Participatory Sensing System for Foreign Visitors in PBL
    Nakamae Shuta; Sakamoto Wataru; Negishi Tetsuya; Goto ...
    10th Asian Conference on Intelligent Information and Database Systems (ACIIDS)/2018-03-19--2018-03-21
  • Flickey: Flick-Based QWERTY Software Keyboard for Ultra-small Touch Screen Devices
    Ishii Akira; Hakoda Hiroyuki; Shizuki Buntarou
    20th International Conference on Human-Computer Interaction (HCI International)/2018-07-15--2018-07-20
  • Children's Social Behavior Analysis System Using BLE and Accelerometer
    Nakamae Shuta; Kataoka Shumpei; Tang Can; Vasilache Simo...
    9th International Conference on Collaboration Technologies (CollabTech)/2017-08-08--2017-08-10
  • 電気インピーダンス変化に基づき位置識別を行う布型タッチインタフェース
    関森広大; 志築文太郎; 高橋 伸
    マルチメディア,分散,協調とモバイル(DICOMO2018)シンポジウム/2018-07-04--2018-07-06
  • Ex-Space: Expanded Space Key by Sliding Thumb on Home Position
    Sekimori Kodai; Yamasaki Yusuke; Takagi Yuki; Murata Kaz...
    20th International Conference on Human-Computer Interaction (HCI International 2018)/2018-07-15--2018-07-20
  • A Mobile Command Input Through Vowel Lip Shape Recognition
    Koguchi Yuto; Oharada Kazuya; Takagi Yuki; Sawada Yoshik...
    20th International Conference on Human-Computer Interaction (HCI International 2018)/2018-07-15--2018-07-20
  • A Gesture-Based Interaction Technique for a Passive RFID Card with an Acceleration Sensor
    Oharada Kazuya; Shizuki Buntarou; Takahashi Shin
    20th International Conference on Human-Computer Interaction (HCI International 2018)/2018-07-15--2018-07-20
  • マスク型インタフェースによるハンズフリーな入力手法
    山﨑 友翼; 志築文太郎; 高橋 伸
    インタラクション2018/2018-03-05--2018-03-07
  • スマートウォッチと指輪型磁気センサを利用した複数磁石周辺でのジェスチャ入力
    高木 友稀; 志築文太郎; 高橋 伸
    インタラクション2018/2018-03-05--2018-03-07
  • BLE-Based Children's Social Behavior Analysis System for Crime Prevention
    Nakamae Shuta; Kataoka Shumpei; Tang Can; Pu Yue; Vasilac...
    9th International Conference on Social Computing and Social Media (SCSM) Held as Part of 19th International Conference on Human-Computer Interaction (HCI International)/2017-07-09--2017-07-14
  • Investigation of Touch Interface Using Layered Urushi Circuit
    Ikegawa Koshi; Aoyama Shuhei; Tsuchikiri Shogo; Nakamura ...
    the 12th International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2018)/2018-03-18--2018-03-21
  • 頸部装着型デバイスを用いた頭部姿勢認識システム
    礒本 俊弥; 安藤 宗孝; 志築 文太郎; 高橋 伸
    第25回インタラクティブシステムとソフトウェアに関するワークショップ/2017-12-06--2017-12-08
  • フィッツの法則に基づく視線を用いたターゲット選択システム
    礒本 俊弥; 安藤 宗孝; 志築 文太郎; 高橋 伸
    第25回インタラクティブシステムとソフトウェアに関するワークショップ/2017-12-06--2017-12-08
  • Exploring Context-Aware User Interfaces for Smartphone-Smartwatch Cross-Device Interaction
    Kubo Yuki; Takada Ryosuke; Shizuki Buntarou; Takahashi Shin
    The 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing/2017-09-11--2017-09-15
  • 肩の筋疲労測定を用いた姿勢改善支援システムの検討
    馬場南実; 嵯峨智; 志築 文太郎; 高橋伸
    情報処理学会HCI研究会/2017-01-23--2017-01-24
  • 筋電位を用いた物体の重さの推定
    小原田和也; 志築 文太郎; 高橋伸
    情報処理学会HCI研究会/2016-08-29--2016-08-30
  • ホームポジションでの親指スライド操作によるメニューコマンド入力手法
    村田主磨; 山﨑友翼; 張翼鷹; 高木友稀; Passos Couteiro Pedro; 志築文太郎; 高橋伸
    インタラクション2017/2017-03-02--2017-03-04
  • Smart Home Cards: Tangible Programming with Paper Cards
    Tada Kazuki; Takahashi Shin; Shizuki Buntarou
    Ubicomp2016/2016-09-12--2016-09-16
  • Ubi-Space: スペースキー上での親指スライドを用いたメニューコマンド入力手法
    村田主磨; 富田洋文; 嵯峨智; 志築 文太郎; 高橋伸
    情報処理学会HCI研究会/2017-03-06--2017-03-07
  • more...