松本 啓吾(マツモト ケイゴ)
- 査読付き学術雑誌・国際会議論文
- A scoping review of eye-tracking metrics as an indicator of negative mental health-related outcomes and its possible applicability in remote work situations
Ono Koki; Arakawa Kiyoaki; Yamada Daisuke; Matsumoto ...
Environmental and Occupational Health Practice/5(1), 2023 - Effect of Hanger Reflex on Detection Thresholds for Hand Redirection during Forearm Rotation.
Tanaka Kiyu; Nakamura Takuto; Matsumoto Keigo; Kuzuoka...
ACM Symposium on Applied Perception 2023/pp.1-8, 2023-08 - Effects of Wearing Knee-tightening Devices and Presenting Shear Forces to the Knee on Redirected Walking
Fukui Gaku; Nakamura Takuto; Matsumoto Keigo; Narumi ...
Proceedings of the Augmented Humans International Conference 2023(AHs)/pp.112-121, 2023 - Influence of Electrical Stimulation Intensity on the Perception of Piquancy.
Ohno Masaki; Aoyama Kazuma; Amemiya Tomohiro; Kuzuoka ...
WHC/pp.319-325, 2023 - Expansion of Detection Thresholds for Hand Redirection using Noisy Tendon Electrical Stimulation.
Ogawa Maki; Matsumoto Keigo; Aoyama Kazuma; Narumi Ta...
ISMAR/pp.1026-1035, 2023 - Hitchhiking Hands: Remote Interaction by Switching Multiple Hand Avatars with Gaze.
Ban Reigo; Matsumoto Keigo; Narumi Takuji
SIGGRAPH Asia Emerging Technologies/pp.13-2, 2023 - TableMorph: Haptic Experience with Movable Tables and Redirection.
Yamaguchi Amane; Yokoi Sotaro; Matsumoto Keigo; Narumi...
SIGGRAPH Asia Emerging Technologies/pp.19-2, 2023 - The Effect of Wearing Knee Supporters on the Applicable Gain of Redirected Walking.
Fukui Gaku; Nakamura Takuto; Matsumoto Keigo; Narumi ...
SIGGRAPH ASIA Posters/pp.37-2, 2023 - Understanding the effect of a virtual moderator on people’s perception in remote discussion using social VR
Yang Chi-Lan; Matsumoto Keigo; Yu Songping; Sawada Le...
Frontiers in Virtual Reality/4, 2023-07-18 - Effect of Avatar Anthropomorphism on Bodily Awareness and Time Estimation in Virtual Reality
Mizoguchi Sota; Matsumoto Keigo; Mizuho Takato; Narumi...
ACM Symposium on Applied Perception 2023/pp.9-10, 2023-08-05 - Effects of Ankle Tendon Electrical Stimulation on Detection Threshold of Redirected Walking.
Ota Takashi; Matsumoto Keigo; Aoyama Kazuma; Amemiya ...
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)/pp.1001-1002, 2024-03 - Effects of Transcranial Direct-Current Stimulation on Hand Redirection.
Tachi Shogo; Matsumoto Keigo; Ogawa Maki; Yamashita A...
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)/pp.1047-1048, 2024-03 - ElectricalVRSki: Switching of Ankle Tendon Electrical Stimulation for Dynamic Modulation of Ground Shape Perception.
Ota Takashi; Matsumoto Keigo; Aoyama Kazuma; Amemiya ...
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)/pp.1180-1181, 2024-03 - Character-Voice Embodiment Impacts on the Cognitive Task Performance with the Voice Ownership Illusion.
Kunimi Yusuke; Kimura Kentaro; Matsumoto Keigo; Takami...
ICAT-EGVE 2024, 2024-11 - Realistic Impact Perception in Multi-User VR Tennis: Enhancing UX through Hit-Stop and Modification of Others' Movement.
Noguchi Shinnosuke; Matsumoto Keigo; Ban Yuki; Narumi ...
SIGGRAPH Asia 2024 Emerging Technologies, 2024 - The Effects of Electrical Stimulation of Ankle Tendons on Redirected Walking with the Gradient Gain.
Ota Takashi; Matsumoto Keigo; Aoyama Kazuma; Amemiya ...
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology(VRST)/pp.1-10, 2024-10-09 - Virtual Reality Self Co-Embodiment: An Alternative to Mirror Therapy for Post-Stroke Upper Limb Rehabilitation
Curiel Rodrigo Cerecero; Nakamura Takuto; Kuzuoka Hide...
IEEE Transactions on Visualization and Computer Graphics/30(5)/pp.2390-2399, 2024-05 - Asymmetric Hit-stop for Multi-user Virtual Reality Applications: Reducing Discomfort with the Movement of Others by Making Hit-stop Invisible
Noguchi Shinnosuke; Matsumoto Keigo; Ban Yuki; Narumi ...
Haptics: Understanding Touch; Technology and Systems; Applications and Interaction - 14th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications/pp.211-223, 2024-11 - Detection Thresholds for Replay and Real-Time Discrepancies in VR Hand Redirection
Tanaka Kiyu; Nakamura Takuto; Matsumoto Keigo; Kuzuoka...
IEEE Transactions on Visualization and Computer Graphics/31(5)/pp.2767-2775, 2025-03 - Effects of Proprioceptive Attenuation with Noisy Tendon Electrical Stimulation on Adaptation to beyond-Real Interaction
Ogawa Maki; Matsumoto Keigo; Aoyama Kazuma; Narumi Ta...
IEEE Transactions on Visualization and Computer Graphics/31(5)/pp.2600-2610, 2025-03
- A scoping review of eye-tracking metrics as an indicator of negative mental health-related outcomes and its possible applicability in remote work situations